Search engines are now the default way in which most people engage with information, as the vast majority of information is born digital. Also, a new wave of information is underway: low-cost 3D scanners, 3D printers, and powerful modelling software have made 3D models appeal to an increasing audience. Repositories of 3D objects are rapidly growing in both number and size. Yet, the task of exploring such large 3D repositories and retrieving the models of interest remains a challenging problem. It is crucial to develop algorithms for content-based searching of 3D object collections; creating compact and accurate descriptors for 3D objects; creating efficient storage structures for databases of 3D objects; investigating theoretical aspects of practical importance, such as the definition of the similarity concept; interfaces for content-based 3D object search; visualization techniques for 3D search results; real time aspects of techniques and algorithms; new challenges such as faceted 3D browsing, social search, and navigation of hybrid datasets. The complex yet concrete problems above are drawing increasing attention from the research community.
The aim of the 3DOR Workshop series is to stimulate researchers from different fields such as Computer Vision, Computer Graphics, Machine Learning, Cognitive Science and Human-Computer Interaction who work on or are interested in 3D object retrieval search and exploration, to present state-of-the-art work in the field or learn about it and participate in discussions. This will provide a cross-fertilization that will stimulate discussions on the next steps in this important research area. 3DOR 2019 will be the 12th workshop in this series.
The Expressive symposium explores the capacity of computer graphics, animation, and computational media to be used in artistic, aesthetic, and creative ways. The field can be seen as encompassing problems in expressive understanding, expressive communication, and expressive interaction:
Expressive understanding integrates aspects of computer science, philosophy, psychology, and the fine, applied, and performing arts, investigating theoretical approaches that further our understanding of aesthetic evaluation, perception and meaning.
Expressive communication focuses on imagery and motion which is expressive rather than photorealistic, although it may incorporate realistic elements.
Expressive interaction explores models, algorithms, and technologies for sketch-based interfaces, particularly classifying and recognizing hand-drawn shapes as a way to create or edit digital models, text, mathematics, or 3D shapes.
WICED’19 - 8th Workshop on Intelligent Cinematography and Editing
The intelligent analysis and computation of cinematic elements including placement of virtual cameras, transitions between shots and lighting, shows great promise to extend the communicative power of the film arts into the artificial environments of games and virtual worlds. When paired with emerging depth-sensing cameras and computer vision algorithms, intelligent cinematography algorithms increasingly find applications in real-world cinematography as well.
This workshop intends to bring together leading researchers from fields including 3D graphics, artificial intelligence, computer vision, visualization, interactive narrative, cognitive and perceptual psychology, computational linguistics, computational aesthetics, visual effects, augmented reality, virtual reality and others related to aspects of automatic camera control and film editing.